Round 1 – Heinz Lam vs Matt Ryan
Round 2 – Rory O’Hagan vs John Tong
Round 3 – Cameron Bolter vs Simon Jun
Round 4 – Nick Carter vs David Crewe
Round 5 – Aaron Nicoll vs David Crewe
Round 6 – Michael De Salvo vs Sam Atkinson
Round 7 – Aaron Nicoll vs George Royle
Top 8 Player Photo
Top 16 Standings
Top 8 Decklists (Courtesy of qldpe.com)
Full Standings (Courtesy of qldpe.com)
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Round 1 – Heinz Lam vs Matt Ryan
Ryan wins the roll and goes first. He takes a mulligan to 6 while Lam keeps his 7. Ryan has Celestial Colonnades and an Arid Mesa, while Lam has plains and swamps. A second turn Tidehollow Sculler from Lam steals a Path to Exile from Ryan, but a second Path to Exile removes it at end of turn. Lam uses the extra mana to cast running Wall of Omens.
On turn 4, Ryan plays Jace, The Mind Sculptor. Lam seems unfazed as Ryan uses the brainstorm ability. A Vampire Nighthawk enters play for Lam, along with Armillary Sphere.
Ryan fetches with a Scalding Tarn, revealing that he does indeed have Mountains in his deck. He uses it to cast Ajani Vengeant, keeping a land tapped. Jace draws Ryan some more cards. Lam tries to keep Ajani under control with his Nighthawk, and only has Sign in Blood to follow up.
On the next turn, Ryan plays his THIRD planeswalker, Elspeth, Knight-Errant. He draws some cards, keeps the Nighthawk tapped, and creates a soldier token. Lam has a Malakir Bloodwitch to drain two life.
Ryan returns the Bloodwitch with Jace, kills the nighthawk with Ajani, and attacks with a Celestial Colonnade and a boosted token. The Colonnade gets pathed while the token deals 4 damage. The life totals are Lam 18, Ryan 18, Jace 2, Ajani 1, Elspeth 6.
Lam replays the Malakir Bloodwitch along with a Sign In Blood. After bouncing the Bloodwitch, Ryan makes the same attack as last turn, using his backup Colonnade. Lam can only play a Tidehollow Sculler and Bloodwitch, but it was not enough as Ryan bounces the flyer, attacks with his creatures, and finishes Lam off with a Ajani activation.
“Sign in Blood gave me four land!”
Game 2
Both players kept for game 2. Lam had a roaring start with a turn 2 Luminarch Ascension. Lam then played Tidehollow Sculler, announcing “WOW!” when he saw Ryan’s hand containing 2 Oblivion Ring, Day of Judgement, Ajani Vengeant and 3 land. He took the Ajani, and Oblivion Ring took care of the Luminarch Ascension.
Lam had the odd choice of Sadistic Sacrament on the following turn, removing three Jace from Ryan’s deck. Ryan played his second Oblivion Ring on the Sculler, getting his planeswalker back from it’s clutches. Lam made Malakir Bloodwitch, which was quickly dealt with by Day of Judgement. Ryan played Ajani while Lam could only play lands.
Heinz then drew All is Dust, which killed 2 Oblivion Rings, Ajani, and a fresh Wall of Omens. He got back Luminarch Ascension and Tidehollow Sculler, which took a Divination from an otherwise empty hand. Ryan then drew a new Wall of Omens into Gideon Jura, but Lam, like a pro, topdecked his own Gideon to trade. Ryan got to attack with a Colonnade several times, dropping Heinz to 6 before he could draw a relevant card. Malakir Bloodwitch provided the means to block, but it wouldn’t deal with the Elspeth from Ryan. Having 12 lands, Ryan was able to activate two Colonnades and pump one with Elspeth. Lam had to block the bigger of the two Colonnades, dropping to 2 life, and there was no answer on the top of his deck.
Matt Ryan wins 2-0.
Round 2 – Rory O’Hagan vs John Tong
“This is the highlight of my Magic career!” – John Tong
Game 1
John Tong is excited to be here as he wins the roll. He’s less excited as his 6-card land only has 1 land. O’Hagan kept a 1-land hand also, but it contains 3 Noble Hierarchs. On the 3rd turn, O’Hagan played a Lotus Cobra followed by a fetchland. In response to searching for a land, Tong casts Lightning Bolt on the Hierarch. It doesn’t matter though as O’Hagan still has mana for Jace, the Mind Sculptor. Jace uses fateseal on Tong, leaving a non-land on top of the deck.
For the rest of the game, O’Hagan has Dauntless Escorts, a fourth Hierarch, and a Baneslayer Angel, while Tong could only lament at knowing there won’t be a land coming.
“Maybe I should have kept my first hand…it was 6 land and a Cruel Ultimatum.”
Tong was very quick to Lightning Bolt a Bird of Paradise early, and a Knight of the Reliquary was Terminated by Tong immediately. “Did you sideboard in those lands?” said O’Hagan, noting that Tong was actually keeping up on mana. A second Knight of the Reliquary managed to stay in play.
On the following turn, the Knight of the Reliquary sacrificed a tapped land to power up to….nothing? It appears O’Hagan miscalculated and couldn’t cast what he wanted, so he passed the turn. Tong had a Jace, The Mind Sculptor, and used the Brainstorm ability to get ahead on cards.
On the next turn, O’Hagan fetched the correct land, and Island to cast his own Jace. The planeswalkers hit the bin, and O’Hagan took care of a fetchland with Tectonic Edge, as Tong cast Terminate on the Knight of the Reliquary. A second Jace from Tong elicited a “nice” from O’Hagan. He only had a Kor Firewalker, which was ultimately dealt with, via Cruel Ultimatum. O’Hagan could only attack the Jace with Colonnade.
A Jace activation from Tong saw a Jace on O’Hagan’s deck, which he allowed him to keep. Tong attacked with a Creeping Tar Pit, and passed the turn to O’Hagan. “Are you going to play it?” asked Tong. He did, and the Jace’s traded. Tong was unfazed as he had yet another Jace to play. O’Hagan could only attack with a Colonnade, but it was no use as Tong has enough mana for a Blightning and a Cruel Ultimatum for the kill.
Game 3
O’Hagan start with a Lotus Cobra into Jace, The Mind Sculptor, drawing some cards. Tong dealt with both the planeswalker and the card advantage with a Blightning. O’Hagan then followed up with the killer play of fetchland into Sovereigns of Lost Alara, searching up an Eldrazi Conscription for his Lotus Cobra. Tong, now on 5 life, had to allow the Cobra to turn sideways the following turn, and Terminated the enormous creature while sacrificing two lands to annihalator. With two lands remaining and a bunch of man-lands and a Sovereigns bearing down, there was nothing he could draw.
Rory O’Hagan wins 2-1.
Round 3: Cameron Bolter vs Simon Jun
Jun isn’t sure if he can go to Nationals, and would rather see the spot go to someone else. He’s keen to play though, as this is his first premier event.
Bolter is the reason for this feature match. Stories of 4th turn wins from his Goblin deck are circulating the room, so I had to see it in action.
Bolter started the action with a turn 2 Warren Instigator. Jun’s reply was a Stoneforger Mystic, finding a Behmoth Sledge. Burst Lighting moved the Mystic out of the way, but there was only a second Instigator put into play.
Jun could only cast Obliving Ring on one of the Instigators, leaving him open to some beats. Two Goblin Bushwackers dealt 11 damage, and with only an Elspeth token to defend, a Goblin Guide plus Blightning was enough to take the first game. A turn 5 win.
Bolter Leads 1-0
Game 2
Jun kept his seven, while Bolter went to 6. A Noble Hierarch from Jun was hit by a Burst Lightning. Jun’s turn 3 play was to play two Student of Warfare. Bolter played a Goblin Guide, leaving it on defense.
Jun elected to cast Vengevine instead of powering up the students. It got in for 4 damage. Goblin Guide traded with both students, and a Tuk-Tuk the Explorer hit the board. Jun tried to avoid the awesome blocker using a fresh Elspeth, but Bolter had the Lightning Bolt to kill the Vengevine. Bolter then had a Siege-Gang Commander, but Jun removed it with Celestial Purge, and put out a soldier.
Not wanting to power up Tuk-Tuk, Jun allowed the 1/1 to hit him. After playing a 6/6 Knight of the Reliquary though, he didn’t mind taking the 1 damage when he could attack back for 9. Two attacks later, and the games were one-a-piece.
Game 3
The players wished each other luck before starting. Neither player had early plays, until Bolter played a Warren Instigator on turn 3. A 4/4 Knight of the Reliquary stood in the way, which forced a traded for the Instigator and a Burst Lightning. Tuk-Tuk the Explorer also entered the battlefield.
A new Knight of the Reliquary came into play on Jun’s side, followed by a Kor Firewalker. Bolter could only manage Blightning, but found a Siege-Gang Commander on the next turn. It was quickly removed by Path To Exile. An Elspeth hit play, and sent the Firewalker to the air, while the Knight gained pro-red via a Seriji Steppe. Together they dealt 11 damage.
Bolter decided the Elspeth had to go, and killed it via an attack and some Blightning damage. Jun had far too much pressure though, including Noble Hierarch, Ranger of Eos, and Stirring Wildwood. On the attempted kill turn, though, Bolter had Lightning Bolt for his Tuk Tuk, putting a 5/5 colorless creature into play, which could block a pro-red Stirring Wildwood. Bolter dropped to 2 life.
Jun played a Vengevine and a Student of Warfare, attacking with the 5/4 Vengevine (courtesy of Noble Hierarch.) It was chump blocked. Bolter could only play more chump blockers. Two Noble Hierarchs made all his creatures too big for Tuk Tuk, so goblin tokens had to chump block for many turns. Eventually Jun found a Basilisk Collar, and his attacks were putting his life total far out of range of Bolter’s red deck. A new Siege-Gang was enough to stop it from getting too ridiculous.
Time was called. Could Jun finish Bolter off in time? A Lavaclaw Reaches deal with a Vengevine. Goblin tokens dealt with Hierarchs. Chump blockers held off the Knight of the Reliquary. Bolter drew yet another Siege-Gang, which was enough to hold off the beats and force a draw.
Cameron Bolter drew with Simon Jun 1-1.
Round 4 – Nick Carter vs David Crewe
The players spent the deckcheck playing dice games. Apparently Nick is quite the gun at rolling 6’s, defeating David 7-2.
Crewe is a very strong local player who has come out of semi-retirement to earn a Nationals qualification. He borrowed a monored deck and spent a single FNM testing it. Carter has been playing for about as long as Crewe, and has brought Naya Allies to this event. He has twice the experience with his deck as Crewe has with red.
Carter led with a Hada Freeblade, which was swiftly killed by a Burst Lightning. A Goblin Guide from Crewe gave a land to Carter and dealt 2. Carter’s Freebie Mesa allowed for a Kabira Evangel. It was good enough to halt any further attacks. Carter played two more allies on turn 4, an Oran-Rief Survivalist and a Kazandu Blademaster.
Crewe was not worried though, as an Earthquake for 3 cleared the board. Carter played a Blademaster and a Akoum Battlesinger, dealing two with the hasty critter. A 5th land from Crewe allowed Burst Lightning to kill the Blademaster. An Oran-Rief Survivialst came into play and Battle singer dealt 2 more. On playing an Evangel, Crew killed the Oran-Rief Survivalist with a Staggershock, which also killed the battlesinger. A Searing Blaze killed the Evangel and cleared the board. The life totals were 11-9 in favour of Carter.
Crew started rebuilding the board first, with a Plated Geopede. He had 2 fetchlands waiting to pump it. Fearing 7 damage, Carter chump blocked with a Hazra Druid. He was unable to block next turn, and took 5 damage from the Geopede. A Burst Lightning and Staggershock ended game 1.
Game 2
Crewe started the game with a Geopede, while Carter had a turn 3 Firewalker. Crewe pumped the Geopede and sent it in with a grunt, and Carter let it through, not knowing what he was playing around. Carter cast Vengevine on his turn and attacked, but Crewe dispatched it with a Lightning Bolt.
Carter let the damage through again, and cast Bloodbraid Elf into Dauntless Escort, returning the Vengevine. The Vengevine got bolted again. Crewe also had two Searing Blaze to kill the non pro-red guys and drop Carter to 9.
Carter had a Blademaster and a Talus Paladin to bring back the Vengevine which attacked in. Crewe blocked with the Geopede and fetched a land, killing the Vengevine in combat. He couldn’t afford to attack into Carter’s impressive team. The Geopede chump blocked next turn, and another attack from Carter dropped Crewe to 3 life. Crewe threw an Unstable Footing at Carter at end of turn, hoping to draw an earthquake for the draw. However, Carter forgot to gain from his Firewalker at the appropriate time, and went down to 4 instead of 5. This allowed Dave to topdeck another Unstable Footing for the win, which he did.
Dave Crewe wins 2-0.
Round 5 – Aaron Nicoll vs David Crewe
Aaron has been begging for a feature match all day, and I had to show off his Time Sieve/Thopter Foundry deck. Apparently the words “That’s an extended deck” have no meaning to him. Crewe is getting the double feature with his Red deck. Both players are 4-0, and should be able to draw into top 8 after winning this round.
Game 1
“Dave Crewe, you are a dangerous duelist.”
Crewe played a turn 1 Goblin Guide, which revealed a Time Warp. A second Time Warp was revealed as well, as Crewe played a Plated Geopede.
“Cards?”
“Four. Your Blightning will be well positioned.”
Nicoll played a Time Sieve, and then took 7 from the two creatures. Nicoll had a Wall of Omens, but it wasn’t enough to stop the multiple burn spells.
Game 2
Nicoll mulliganed to six, and started with a borderpost. Crewe had a very impressive Goblin Bushwacker on turn 1, which was unfortunately useless against Kor Firewalker. A Plated Geopede joined the team for Crewe.
Crewe played a Hell’s Thunder, which only put Nicoll to 18 due to the Firewalker’s effect. Nicoll had a Executioner’s Capsule to dispatch the Geopede, and blocked the Goblin Bushwacker, while allowing a Goblin Guide to hit him.
The next turn, Crewe unearthed the Hell’s Thunder to put Nicoll to 12. Nicoll continued to cycle through his deck with Kaleidonstones and Glassdusk Hulks. A Wall of Omens came down for Nicoll, allowing the Firewalker to attack in.
An end of turn Burst Lightning a put Nicoll to 9, and then Crewe drew a Goblin Bushwacker to drop Nicoll to 7 (a trigger was missed.) Nicoll held back the following turn, and took 2 damage total from a Staggershock. Another Goblin Guide would have allowed Crewe to sneak through some damage, but Nicoll had Angelsong to prevent the damage. After that, Crewe didn’t feel he could come back, knowing Nicoll had Open the Vaults, and so he conceded the game.
“What’s that card still doing there…This is a terrible sideboarding plan. “ -Crewe
Game 3
Crewe started with a Goblin Guide, and then another Goblin Guide. Nicoll got two lands from the second attack. He hoped to slow the beats with a Firewalker, but it traded with a Guide and an Unstable Footing. Nicoll was able continue his defense with a Wall of Omens. He was at 13 life.
Crewe’s 4th turn was a Hell’s Thunder. Nicoll’s reply was a Thopter Foundry. He had 2 borderposts untapped, and 9 life. Crewe played another Hell’s Thunder and attacked, and Nicoll attempted to block with a thopter. It was burned before blockers, and Nicoll opted not to sacrifice another borderpost. He fell to 6.
The next play from Nicoll was an Executioner’s Capsule. It was sacrifice to the Thopter Foundry on the next turn, when Crewe played a Pithing Needle. The needle locked down Thopter Foundry. He followed up with a Kargan Dragonlord, which cause profanities from Nicoll.
He found an answer in another Executioner’s Capsule, and played a Prophetic Prism to help activate it. It dispatched the Dragonlord, but after two turns of drawing nothing relevant, Crewe was able to burn Nicoll out from 6 life.
“That Pithing Needle won it for you.”
David Crewe wins 2-1.
Round 6 – Michael De Salvo vs Sam Atkinson
Both players were 3-1-1, so I took a chance to comment on Atkinson’s slow play. I can’t repeat the response he gave. (It was all in good fun!)
As both players are 3-1-1, they need to win the next two rounds to make top 8. De Salvo is playing Jund, and Atkinson is running Planeswalker control.
Atkinson won the roll, but a double mulligan left his Planeswalker control deck in bad shape. De Salvo’s Jund deck started well with a Putrid Leech, but an Oblivion Ring took care of that. De Salvo had no turn 3 play.
On turn 4, Atkinson played an Elspeth, Knight Errant, and made a token. A solid play on an empty board. De Salvo was undeterred, as he cast Bloodbraid Elf into Blightning. Atkinson lost his entire hand. A second Bloodbraid turned up a Maelstrom Pulse, killing the Elspeth. A Day of Judgement killed the Bloodbraids, and an Oblivion Ring caught a fresh Sprouting Thrinax. Atkinson also had a Tectonic Edge to destroy De Salvo’s only red mana source.
It wasn’t enough however, a Putrid Leech was waiting in the wings, and Atkinson couldn’t find an answer.
Game 2
A turn one duress took a Celestial Purge. Two Spreading Seas came down on De Salvo’s lands, but it still didn’t stop a turn 4 Bloodbraid Elf, cascading a Putrid Leech. An Elspeth from Atkinson was Pulsed, and Atkinson dropped to 13.
Atkinson tried to fortify with an Oblivion Ring on Leech, and a third Spreading Seas. De Salvo only had a red and a green mana, but he drew a 2nd red mana to cast Goblin Ruinblaster kicked. Atkinson said some not-very-nice words about his current position, but seemed much happier when he played Baneslayer Angel.
De Salvo turned the 5/5 amazing flyer into a 5/5 regular flyer, using Sarkan the Mad. De Salvo sent in his two creatures, losing his Bloodbraid but dealing 2 damage. Atkinson attacked Sarkan with his new dragon, and played a second Baneslayer Angel. De Salvo followed up with a Broodmate Dragon.
Atkinson attacked with both his 5/5’s, one of which was blocked by both of De Salvo’s 4/4’s. He followed up with a Gideon Jura, which made the sacrifice for Atkinson’s life total. De Silva had another Broodmate. Gideon was attacked, and Baneslayer kept on swinging. 3 dragons finished off Gideon next turn, and Baneslayer came on for a 3rd bite. A handful of dragons, goblins and elves entered the red zone, but it wasn’t enough. The Baneslayer finished the meal it started.
Game 3
De Salvo was unfortunately awarded an extra mulligan for accidentally drawing 7 again, so he was on the play with 5. He didn’t have a 3rd land until turn 4, while Atkinson had a Path to Exile for his own Wall of Omens. Divination put him further ahead of De Salvo’s mulligans.
De Salvo tried to kick a Goblin Ruinblaster, but Atkinson would hear nothing of it, with a Flashfreeze at the ready. An Elspeth entered play for Atkinson, and a second Flashfreeze protected it from Maelstrom Pulse. Jace joined the party, and drew even more cards, and cleared the board of a couple Dragons. A Malakir Bloodwitch entered play, but Atkinson was still on 17 life. He played a Sphinx on Jwar Isle, and a Gideon on the following turn.
De Salvo cast Sarkan the Mad, trading his 2/1 for a 5/5 dragon. Malakir had to attack Gideon, and was blocked by the Sphinx. On his turn, Atkinson bounced the token, animated Gideon, and attacked for 17. De Salvo had no board, and no possible way to overcome Atkinson’s dominant board.
Sam Atkinson wins 2-1.
Round 7 – Aaron Nicoll vs George Royle
Nicoll had an unfortunate round 6 and is currently 4-2. However, his resistance is quite good, so if anyone can make it on 5-2, it might be him. George, a long time player, has recently taken competitive Magic again and is keen to qualify.
Aaron starts off with two lands and a borderpost, a Kaleidostone and a Prismatic Prism. George gambled on Nicoll not having more land, and cast Oblivion Ring on a borderpost. It worked, as Nicoll didn’t have a 3rd land. He did the following turn though, as well as a Howling Mine, which would likely ensure he kept up on mana. George had an Elspeth, which created a soldier, and then sent him to the air. He followed up with a Gideon Jura.
Nicoll played some more artifacts and drew some more cards, while George attacked with his Gideon and token. Nicoll was now at 6. Ajani Vengeant entered play and kept Nicoll’s Island tapped.
On Royle’s next upkeep, Nicoll cast Angelsong, and Royle had no response. Ajani put Nicoll down to 2. On his following turn though, Nicoll started going off.
“I like your style.”
“My style is not for sale.”
Time Sieve was cast with another artifact, and this gained another turn for Nicoll. He drew 2 from Howling Mine, and then cast Time Warp. On the following turn, he cast Open the Vaults, bringing back all his artifacts he took some more turns, played some more artifacts, drew some more cards, and cast another Open the Vaults. Some more thopters were played, and eventually a Glassdusk Hulk came into play, another turn was taken, another Open the Vaults was played, and the Hulk came in for a lot of damage.
Nicoll leads 1-0.
“I don’t think I have enough sideboard space.”
“What, for all the dead cards?”
Game 2
An Oblivion Ring tried to remove a borderpost, but Nicoll threw it aside and played Negate. Jace, The Mind Sculptor entered the battlefield for Royle, but a hardcast borderpost allowed a turn 4 Tezzeret the Seeker. Baneslayer Angel followed for Royle, but Nicoll didn’t plan on letting it attack. He searched for a Time Sieve, and took an extra turn. On the next turn, Open the Vaults was played, and he took a 3rd turn.
The previous turn brought back two Glassdusk Hulks, and these attacked for 14. Another Time Sieve activation gave him an untap step, and one more artifact was enough to deal the final damage.
Aaron Nicoll wins 2-0.
Top 8 Player Photo
From left to right: Aaron Nicoll, Carl Davidson, Declan O’Hagan, Matthew Snowdon, Rory O’Hagan, Sam Atkinson, Cristian Pippia, David Crewe.
Top 16 Standings
1. Rory O’Hagan 19
2. Carl Davidson 17
3. Declan O’Hagan 16
4. David Crewe 16
5. Matthew Snowdon 16
6. Sam Atkinson 16
7. Aaron Nicoll 15
8. Cristian Pippia 15
9. Jack Murphy 15
10. Wei Xiang Chua 15
11. Matthew Tyrell 15
12. Ross Gates 15
13. Sheng Yiang Koh 15
14. Daniel Baulderstone 14
15. Michael De Salvo 13
16. Choong Win Aun 13
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Top 8 Decklists (Courtesy of qldpe.com)
1st Place: Rory O’Hagan
4 Misty Rainforest
3 Celestial Colonnade
2 Stirring Wildwood
2 Verdant Catacombs
2 Sunpetal Grove
1 Marsh Flats
1 Sejiri Steppe
1 Glacial Fortress
1 Tectonic Edge
4 Forest
2 Island
2 Plains
4 Noble Hierarch
4 Birds of Paradise
4 Lotus Cobra
4 Dauntless Escort
4 Knight of the Reliquary
4 Baneslayer Angel
4 Sovereigns of Lost Alara
3 Jace, the Mind Sculptor
2 Gideon Jura
2 Eldrazi Conscription
Sideboard
4 Negate
4 Kor Firewalker
2 Oblivion Ring
2 Qasali Pridemage
2 Rhox War Monk
1 Deprive
2nd place: Carl Davidson
4 Celestial Colonnade
4 Glacial Fortress
3 Arid Mesa
3 Scalding Tarn
2 Tectonic Edge
5 Plains
4 Island
1 Mountain
4 Wall of Omens
4 Path to Exile
4 Spreading Seas
3 Oblivion Ring
2 Jace Beleren
1 Divination
4 Day of Judgment
3 Ajani Vengeant
3 Jace, the Mind Sculptor
2 Elspeth, Knight-Errant
3 Gideon Jura
2 Martial Coup
Sideboard
4 Negate
3 Flashfreeze
3 Wall of Denial
2 Celestial Purge
1 Day of Judgment
1 Clone
1 Tectonic Edge
3rd Place: Declan O’Hagan
4 Arid Mesa
2 Teetering Peaks
2 Scalding Tarn
1 Valakut, the Molten Pinnacle
15 Mountain
4 Goblin Guide
4 Plated Geopede
4 Kiln Fiend
4 Hell’s Thunder
4 Lightning Bolt
4 Burst Lightning
4 Searing Blaze
4 Staggershock
4 Earthquake
Sideboard
4 Manabarbs
4 Path to Exile
2 Plains
2 Terramorphic Expanse
2 Journey to Nowhere
1 Chandra Nalaar
4th Place: David Crewe
4 Arid Mesa
4 Scalding Tarn
4 Teetering Peaks
12 Mountain
4 Goblin Guide
4 Plated Geopede
4 Kargan Dragonlord
4 Hell’s Thunder
4 Lightning Bolt
4 Burst Lightning
2 Forked Bolt
4 Searing Blaze
3 Staggershock
3 Earthquake
Sideboard
4 Goblin Bushwacker
4 Devastating Summons
4 Unstable Footing
3 Pithing Needle
5th Place: Matthew Snowdon
4 Celestial Colonnade
4 Glacial Fortress
4 Halimar Depths
3 Tectonic Edge
1 Marsh Flats
1 Scalding Tarn
5 Plains
3 Island
4 Knight of the White Orchid
4 Wall of Omens
3 Sejiri Merfolk
1 Sphinx of Lost Truths
2 Sphinx of Jwar Isle
2 Path to Exile
2 Into the Roil
2 Spreading Seas
3 Cancel
1 Oblivion Ring
4 Jace, the Mind Sculptor
3 Day of Judgment
1 Gideon Jura
2 Martial Coup
1 Mind Spring
Sideboard
4 Flashfreeze
3 Kor Firewalker
3 Celestial Purge
2 Luminarch Ascension
2 Negate
1 Oblivion Ring
6th Place: Sam Atkinson
4 Celestial Colonnade
4 Glacial Fortress
3 Scalding Tarn
3 Arid Mesa
1 Tectonic Edge
5 Plains
4 Island
2 Mountain
4 Wall of Omens
2 Sphinx of Jwar Isle
3 Path to Exile
4 Spreading Seas
1 Deprive
3 Oblivion Ring
2 Divination
3 Jace, the Mind Sculptor
3 Ajani Vengeant
3 Elspeth, Knight-Errant
3 Day of Judgment
3 Gideon Jura
Sideboard
4 Negate
3 Flashfreeze
3 Baneslayer Angel
2 Jace Beleren
2 Celestial Purge
1 Day of Judgment
7th Place: Aaron Nicol
4 Marsh Flats
6 Island
4 Plains
1 Swamp
4 Wall of Omens
4 Glassdust Hulk
4 Howling Mine
4 Prophetic Prism
4 Angelsong
3 Kaleidostone
3 Time Sieve
2 Thopter Foundry
4 Mistvein Borderpost
4 Fieldmist Borderpost
4 Time Warp
2 Tezzeret, the Seeker
4 Open the Vaults
Sideboard
3 Kor Firewalker
3 Negate
3 Executioner’s Capsule
3 Pithing Needle
2 Thopter Foundry
1 Perimeter Captain
8th Place: Cristian Pippia
4 Savage Lands
4 Verdant Catacombs
3 Dragonskull Summit
3 Raging Ravine
2 Rootbound Crag
4 Swamp
3 Forest
3 Mountain
4 Putrid Leech
4 Sprouting Thrinax
2 Great Sable Stag
4 Bloodbraid Elf
2 Siege-Gang Commander
2 Malakir Bloodwitch
4 Lightning Bolt
1 Basilisk Collar
3 Terminate
4 Blightning
2 Maelstrom Pulse
1 Garruk Wildspeaker
1 Liliana Vess
Sideboard
4 Duress
4 Goblin Ruinblaster
3 Manabarbs
3 Doomblade
1 Maelstrom Pulse
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Full Standings (Courtesy of qldpe.com)
Rank Name Points OMW%
1 O’Hagan, Rory 19 65.9864
2 davidson, carl r 17 59.8639
3 O’Hagan, Declan 16 70.7483
4 Crewe, David A 16 68.3673
5 Snowdon, Matthew 16 58.1633
6 Atkinson, Sam 16 47.2109
7 Nicoll, Aaron 15 59.1837
8 Pippia, Cristian 15 58.5034
9 Murphy, Jack 15 58.1633
10 Xiang Chua, Wei 15 56.4626
11 Tyrell, Matthew 15 53.0612
12 Gates, Ross 15 47.619
13 Koh, Sheng Yiang 15 45.1701
14 Baulderstone, Daniel O 14 47.2109
15 DeSalvo, Michael 13 57.1429
16 Win Aun, Choong 13 56.4626
17 Royle, George 13 44.898
18 Brown, Hayden 13 39.7279
19 Cowling, Ashley 12 61.9048
20 Carter, Nick 12 60.5442
21 Byrne, Degan 12 60.2041
22 Lovell, Ewan 12 55.102
23 Moore, Dion 12 53.7415
24 Tong, John 12 53.7415
25 Sordello, Andrew 12 52.381
26 Denney, Robert 12 48.9796
27 Stark, Ben J 12 48.5714
28 L’Estrange, John 12 47.2789
29 Kohle, Omeed 12 43.5374
30 Jun, Simon 11 54.0136
31 George, Benjatamon 11 48.2993
32 Mcerlain, Troy 10 63.2653
33 Bolter, Cameron D 10 49.6599
34 Royle, Ian 10 41.4966
35 Snowdon, Richard 9 59.1837
36 Watson, Brendan 9 57.8231
37 Zetlin, Louis I 9 55.4422
38 Calder, Jex 9 53.0612
39 Wakewood, Cassie 9 51.7007
40 Wintle, Nathan 9 49.6599
41 LAM, Yu Hin 9 48.2993
42 Ennis, Bart 9 47.619
43 Ramstadius, Mitchell 9 42.8571
44 Savige, William 9 42.1769
45 Carson, Nathan A 9 42.1769
46 Ryan, Matt 8 53.7415
47 Wheeler, Glen 7 48.2993
48 Lambeth, Jason 7 37.3469
49 Bagnall, Luke 6 58.3333
50 Purdom, Anthony 6 54.1667
51 Walton, Jack 6 49.6599
52 Steele, Ed 6 48
53 Bishop, John 6 46.6667
54 Goodfellow, Dan 6 46.5306
55 Georgiou, Dominc 6 46.2585
56 Hambly, James 6 45.1701
57 Jones, Tiah 6 39.7959
58 Shum, Violett 5 53.7415
59 Lynem, Nick 5 44.898
60 Moore, Lachlan 5 41.7687
61 Chmielewski, Nicholas J 4 47.9167
62 Wright, Dale 3 70.8333
63 Fogerty, Simon 3 66.6667
64 Farrugia, John 3 55.5556
65 Reading, Aaron 3 50
66 Delaney, Nick 3 49.3333
67 o’brien, jacob 3 37.415
68 Leikvold, Chris 3 34.9206
69 Winter, Jonathan 0 75
70 Wilmer, Thore 0 66.6667
71 Delaney, Dan 0 48.1481
72 Solomon, David 0 44.4444











